Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Rather then weaken foes for others to finish off, Strikers seek the killing blow themselves. However they do not possess the physique to survive long in a straight fight. Instead they dart around the main fracas, seeking to surprise distracted enemies.
Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.
Advances from: | Hunter |
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Advances to: | |
Cost: | 22 |
HP: | 30 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Khaganate Striker |
Abilities: | skirmisher |
knife blade | 5 - 2 melee | backstab | |
harpoon pierce | 5 - 3 ranged | backstab |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | -20% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 40% |
Coastal Reef | - | 100% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 1 | 40% |
Hills | 1 | 50% |
Impassable | 99 | 20% |
Mountains | 3 | 50% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 99 | 20% |